I get a lot of e-mail from PR firms. I ignore most of it, but occasionally something stands out. One recent message invited me to make a trip to Orlando for the debut of The Great Piggy Bank Adventure, a new financial literacy exhibit at Walt Disney’s EPCOT Center.
At first, I was skeptical of the offer. As I’ve mentioned before, I’m wary of crossing the line to publishing advertorials. But after verifying that there were no expectations of coverage at GRS, I agreed to attend the launch. I’m a huge advocate of financial education, and this seemed promising.
“If I like the game, I’ll write about it,” I told Kris before we left. “But if I don’t, I won’t.”
I liked the game.
The Great Piggy Bank Adventure
The Great Piggy Bank Adventure is located in the Innoventions pavilion at EPCOT. Innoventions features exhibits that explore the practical applications of technology in everyday life. Each exhibit features a corporate sponsor. (Waste Management sponsors a recycling exhibit, Liberty Mutual sponsors a fire-prevention exhibit, etc.) The Great Piggy Bank Adventure is sponsored by T. Rowe Price, one of the “big three” no-load mutual fund companies, and a long-time supporter of financial literacy.
The Great Piggy Bank Adventure features five stations, each of which allows kids to play on their own, or work as a team with other kids or adults. (We saw lots of parents and grandparents joining the fun.)
Setting goals
You start The Great Piggy Bank Adventure by interacting with P.I.G. (your Personal Investment Guide) via a touchscreen video monitor. This animated porker asks you to set a savings goal (vacation, college, retirement, etc.), after which you open a drawer containing a physical piggy bank. This is a clever move on the designers’ part; people seemed to love carrying around their pigs.

Saving and spending
You carry your pig to the second station, place him inside a cubbyhole, and then play the first of a series of three videogames. The initial game explores the notions of saving and spending. Coins (representing your “income” from allowances, etc.) fall from the top of the screen, bouncing down from seesaw to seesaw before dropping into buckets at the bottom. These buckets contain labels like “outfits”, “mp3s”, and “savings”. Your goal is to direct as much money as possible into savings.
Meanwhile, your nemesis — the Big Bad Wolf — sneaks in and switches the buckets. The money you thought you were routing to savings might end up in the “outfits” bucket instead. You have to do your best to avoid the unexpected. When the game is finished, your physical pig appears on the other of the game console, “filled” with the virtual money you saved.
Inflation
The next game addresses inflation. (Inflation! In a children’s game!) Your pig climbs into a hot-air balloon, which you pilot around the screen, rising and falling with the air currents. As you move, you collect coins — but you have to work quickly. Again the wolf is your nemesis, and he’s decreasing your purchasing power with his evil coin-shrinking machine.
When this game is finished, the total you’ve collected is added to the amount you earned in the first game. You grab your pig and move to the next station.
Diversification
The final game tackles one of my favorite personal finance concepts: diversification. This is the best of the three games. It’s fun and it conveys the concept well.
Your pile of earnings is placed on the floor in the middle of a bedroom. Your goal is to hide the coins around the room: under the bed, in the drawers, behind a picture on the wall, etc. Each location is labeled with a multiplier (x2, x3, x4, etc.) that indicates how much your stash will increase — if it’s not stolen.

After a few seconds, the big bad wolf sneaks into the bedroom, cackling gleefully. He looks around and then chooses two spots to steal coins from. After he’s left with his loot, your remaining money increases based on the multipliers for each hiding spot. This process occurs three times, and then whatever is left is yours to keep.
Achieving goals
When the diversification game is finished, you pick up your P.I.G. one last time and carry him to the final station. You place him on a platform (from which he is whisked back to the beginning for somebody else to use), and then you receive an evaluation of your progress toward your goal.
I’m sorry to say that Kris and I made multiple attempts to meet financial goals, but always came up short.
Behind the Scenes
During the opening ceremony, I spoke with several representatives from T. Rowe Price and Disney. In fact, during our first pass through the game, Kris and I were accompanied by Stuart Ritter (a T. Rowe Price assistant vice president as well as a certified financial planner), who talked to us about the process of developing The Great Piggy Bank Adventure.
“How did you decide to do this?” I asked.
“Disney reached out to us and asked if we had a story we wanted to tell,” Ritter said. “That was over three years ago. We had to sit down and decide what fundamental financial concepts we wanted to convey to an audience that was between 8 and 14 years old.”
Ritter’s colleague, Edward Giltenan, chimed in. “The idea of investing is not just to make money. How much you save has a much bigger impact than anything else. What you invest in isn’t as important as that you invest. Everything matters, but some things matter more. One thing that will always always affect your outcomes is saving more — and that’s something you can control.”
Ritter and Giltenan explained that the goal of T. Rowe Price was to produce a game that would introduce children to these concepts, and to spur conversation between kids and parents.
“Did T. Rowe Price actually design the game?” I asked.
“No,” said Ritter. “It was a collaborative process. Once we understood the concepts of the story, we began to work with the Disney Imagineers to figure out a way to convey these ideas.”
To learn more about the design process, I spoke with Anne Kelly, the Walt Disney Imagineer who led this project. Kelly, who trained under Randy Pausch, explained how her group tried to convey complex subjects like inflation and diversification.

“We tried to follow the fun,” Kelly said. “We asked ourselves how we could take an abstract concept like money and make it tangible and hands-on. For example, the wolf represents something different in each game. In the savings game, he stands for impulse purchases. In the inflation game, he’s, well, inflation. And in the diversification game, the wolf represents risk.”
Evaluation
I’ve encountered a lot of financial education products, but, to be honest, most of them seem rather lame. That’s not the case with The Great Piggy Bank Adventure. I think that T. Rowe Price and Disney have done an excellent job of introducing complicated subjects in a way that makes sense. However, I’m not sure they’ve reached their target audience. Over two days at EPCOT, Kris and I had a chance to watch many families play the game. Few of these families contained the targeted 8-14 year olds. Instead, the game appealed to younger kids. (These kids loved carrying their pigs.)
While these children are too young to understand the concepts explored in The Great Piggy Bank Adventure, Kris and I did observe an interesting side-effect. As the parents helped their youngsters play, the adults were gleaning information. (The diversification game, especially, seemed to cause some flashes of insight.)
“So is the game just a big pitch for T. Rowe Price?” our friends asked us at brunch last weekend. They were skeptical of the concept, just as we had been at first. “Are they just trying to get parents to buy T. Rowe Price products?”
“Actually, no,” said Kris. “In fact, I don’t remember seeing much about T. Rowe Price at all.”
“There’s a little bit of branding here and there,” I said, “but really it’s innocuous. You know how much we hate advertising. But we actually thought Disney should have been selling T. Rowe Price piggy banks or something.”
“Yeah,” Kris said. “EPCOT is filled with so much other merchandise. It would have been good to see kids buying a T. Rowe Price piggy bank instead of mouse ears or Goofy shirts. They’re missing a huge opportunity there. People who played the game loved carrying around their pigs!”

I had some trepidation about making this trip. I don’t want to cross the line to advertorials. Ultimately, I had to ask myself: “How would I have felt about this exhibit if I had stumbled upon it at random during a trip to EPCOT made at my own expense?” The answer to that is easy: I would have been delighted to find a bastion of financial common sense in the midst of this merchandising machine, and I would surely have written about it.
For more info on this new exhibit:
- Jack Spence has a run-down of his experience with the game, including much better photos than mine. (Others think there needs to be a piggy bank for sale, too!)
- There’s an online version of The Great Piggy Bank Adventure. It’s also a joint production of T. Rowe Price and Disney, and it also seeks to introduce children to financial literacy concepts, but it has nothing to do with the actual exhibit.
- T. Rowe Price has a page about the exhibit and the online game.
If you plan to be at EPCOT this summer, head over to Innoventions and check out The Great Piggy Bank Adventure!
This article is about Basics, Kids, News, Travel Thursday, 28th May 2009 (by J.D. Roth)


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May 28th, 2009 at 5:19 am
It’s good to see companies making the attempt to promote financial literacy. As to the target audience, it’s those parents that need these concepts explained to them as if they were children, so I would call this a success. Good on you Disney, and I expected nothing less from T. Rowe.
May 28th, 2009 at 5:32 am
I seriously doubt kids would be interested in this piggy bakc adventure. It’s much more “fun” to spend money on the latest toy than save it forever in order to receive a delayed gratification. Events like these could turn kids off personal finance, as they could instinctively feel as if savings is some sort of parental control over them.
May 28th, 2009 at 6:18 am
Blogging Banks: Seriously? We have four young(ish) kids and I could see them loving it. However, I have to agree with JD that this seems likely to appeal to those on the low end of the target audience. Our oldest (eleven) would probably only be interested to the extent that he could try to beat his little brothers. The problem here is that the younger the audience, the less likely they are to actually learn anything meaningful.
May 28th, 2009 at 6:27 am
I was initially skeptical (teach a 9 year old about diversification, are you kidding?). I think the only way kids learn solid personal finance habits is by modeling their parents.
However, I can see how the parents themselves might learn from this exhibit, and in that sense it’s truly laudatory. I only wish Disney wouldn’t let kids go through this on their own — personal finance is a TEAM activity in any household.
May 28th, 2009 at 6:30 am
It’s so great to see things like this helping our kids understand personal finance. If we give them those fundamental principles early on, they will be more likely to succeed in the future.
I plan on buying as many educational games as possible to help my kids learn. Looks like I will now also need to make a trip to Disney World.
May 28th, 2009 at 6:36 am
Sounds like a better idea than doing nothing. This is positive:
Nothing will replace a parent bringing up their child with a solid foundation of financial literacy, so maybe this can help get parents on track so they can in turn help their children.
Again, something is better than nothing!
May 28th, 2009 at 6:40 am
OK, JD - now I know how I will spend my birthday this year - at Epcot with my free birthday pass!
Being an almost life long Floridian (been here since 9), I never go to WDW (or RatWorld). Last time I was there, Epcot was being planned! And we still used tickets (anybody else remember the alphabetical tickets and E ticket rides?)
So, now I have a reason to go! Just hope I don’t catch the Disney Ick (as our Family Dr calls it).
May 28th, 2009 at 6:43 am
Radom Site Comments -
I wish the # of comments at the top of the article was still a link to the comments section (it’s a pain to have to scroll down if you’re coming back to look at comments).
Also I dislike the pop-up window when you click on comments. Wish it was in the same window like before.
Just my 2 cents.
May 28th, 2009 at 7:00 am
You seem to say that this trip was paid for by the company? Perhaps you should feature this fact more prominently and set out what perks you received? I read quickly and so perhaps missed something, but this would seem to go with your laudable desire for transparency.
I don’t know . . .I feel that things like this are just ways to get families to spend money. Disney is fun.Our family went once, and it was a cheap trip because the adult costs of travel/lodging were employer provided. We had a conference in Orlando. I suppose we would have made a Disney trip once in any event. But my children did not participate in school sponsored Disney trips because I felt they were over-priced. (Wrote about this decision on my blog a while ago).
Finally, the whole concept reminds me of the companies that urge you to buy overpriced shoes and tee shirts by saying that a percentage will be donated to a good cause. It’s like trying to turn left and right at the same time. The activities seem to contradict each other.
May 28th, 2009 at 7:29 am
I must agree with Adrienne - it’s annoying having to scroll down.
I must say, this game sounds amazing… but not for 14-year-olds. I’d set the age range a lot lower. Also, they *should* sell piggy banks, to encourage the children to put their money in them!
May 28th, 2009 at 7:53 am
That sounds great. Epcot is my favorite park, although I haven’t done the feature you reviewed. I did do the Waste Management feature, and it was quite fun
What did you think of Orlando? What else did you do while you were here? And most importantly, did you get stuck in our torrential downpour last week?
May 28th, 2009 at 8:01 am
It sounds like a really interesting, interactive learning situation.
Perhaps they could have *given* the pigs away, or sold them at a *resonable* price with the proceeds going towards financial education.
May 28th, 2009 at 9:56 am
Hi J.D.,
It’s really great that they have something like this for kids. Personally I think that the biggest transformation in understanding the money game will come when the parents themselves take full responsibility for their current financial situation and start creating new habits for their kids to model and copy.
I mean it’s no secret that most kids learn by watching and observing their parents - and I’m in no way suggesting that this game isn’t a great step in the right direction - but ultimately it’s the parents of these kids who have got to transform their own money earning and spending habits - before we see a massive transformation in the younger generations.
Kudoos to you my friend to making it happen
May 28th, 2009 at 10:06 am
FWIW, I don’t think it really counts as an “advertorial” when you are completely up front about the post’s origin.
May 28th, 2009 at 10:22 am
“There’s a little bit of branding here and there,” I said, “but really it’s innocuous. You know how much we hate advertising.”
This might be the cynic in me but the best advertising is the kind that you think is innocuous. It does sound like a great game to teach fundamentals but really in the end T. Rowe Price wants you to invest, any amount, and guess who taught you some fun basics when you were a kid.
It’s like McDonald’s with their “Kid Zone” products. It’s there to inoculate the kids into the brand.
May 28th, 2009 at 10:24 am
There has been a lot of controversy over promotional trips/reviews in the mom blog world this week, and I think you handled the situation with candor.
As a parent, I’m glad you shared about this project.
We are still not sure if Disney will be worth the hype for our family, but if we were making the Disney pilgrimage, this is exactly the type of exhibit I’d go out of my way to visit.
May 28th, 2009 at 12:01 pm
Sounds like a good concept, but I doubt how much a kid playing this game will actually learn.
I was expecting to hear they had a compounding interest portion to the game to teach kids that aspect of finance as well.
May 28th, 2009 at 12:29 pm
Some people on here complain too much… sheesh. Anyways, interesting article! I played the online version of the game a couple of times. I reached all of my goals, yay! Thanks for the link.
May 28th, 2009 at 12:56 pm
Not one word about costs or fees!
Paid-for-advertisement-disguised-as-an-objective-article?
May 28th, 2009 at 1:05 pm
@Smask (#19)
Get Rich Slowly received no payment for this article. In fact, this article was optional, as I stated in the post.
Along with several other journalists (!!!), I was flown to Orlando to attend the grand opening of this exhibit. There were no costs or fees for me associated with this event, just as I assume there were none for any of the other journalists that were there from newspapers and television stations. If I had not made other arrangements, I would not have seen any of EPCOT. Anything not related to this event, I paid out of my own pocket (which I will describe in tomorrow’s post).
And, again, I was under no obligation to write about the exhibit. If I didn’t think it was worthy of mention, I wouldn’t have mentioned it.
May 28th, 2009 at 2:12 pm
I think this sounds like a great idea. And also that I would rather enjoy playing myself!! Good for Disney and T. Rowe Price, at least they’re making an attempt to be part of the solution in financial literacy.
May 28th, 2009 at 5:37 pm
There is a great piggy bank online version for those who can’t make it to Disney:
http://piggybank.disney.go.com/media/ap/piggybank/index.html
May 28th, 2009 at 7:13 pm
I’m probably never going to Disney World again, but my 11 year old daughter and I played the online game. She had fun with it– and learned some things that were valuable. (e.g.– I keep wanting to put all my truffles in the “x5″ box, but the wolf might come and get all my money then. And sometimes you have to spend money on things that can help you earn more money– but whoopie cushions don’t help you with anything.)
She also chose Go to College over Live in a Fairy Castle as her goal, even though the castle was tempting.
It was worth a half an hour of my time.
May 28th, 2009 at 7:51 pm
That’s great that they have a game that teaches kids about investing. I write about that all the time. I can’t stand to see that kids graduate high school without any idea on how to manage their finances. It needs to step and this seems like a step in the right direction.
May 29th, 2009 at 3:47 am
What a super idea to use a game to teach kids about the concepts of investing & smart financial habits!
The sooner we begin to talk with our kids about savings and investing the better! One thing we are realizing with this economic recession is how little most people understand about money.
I guess what grandma used to say was true. “Money doesn’t grow on trees!”
May 29th, 2009 at 8:11 am
Well, well.
Another example of using games to teach people about finance, and even investing (diversification)!
More validation for my concept of using poker to help teach people how to invest.
However, I think that one problem with “The Great Piggy Back Adventure” is that it is simply too short.
Traditional schooling has worked well historically and stood the test of time because of one major reason - time. Students are educated in subjects such as English, Math, and the like over a period of years. The teaching builds up skills from the start and works off previous materials to gradually increase the knowledge of the students. Naturally not all students respond the same way, but let’s face it everyone can remember some Shakespeare from school even 20 years on!
So, Piggy Back Adventure fails in my mind because spending a small amount of time in Disney world is not the correct setting to do anything more than give a brief introduction to a subject.
That’s why the authorities need to figure out ways of weaving the teaching of finance and investing deep into the education curriculum and making sure that it is compulsory.
That is why in Texas Holdem Investing I promote a work ethic of playing alot of poker in the effort to learning how to invest. Only through spending alot of time on any subject can a student hope to embed the learning deep into the mind.
May 29th, 2009 at 12:53 pm
I find it really odd that they aren’t selling any kind of merchandise in conjunction with this exhibit. JD, your right, I would expect to at least find a T.Rowe piggy bank, or replica piggies for sale that say Disney. Were any of the kids reluctant to give up their piggy? (I worked in a toy store, I know what can happen in a very short time).
I think it’s a great attraction and it least it has some learning appeal as opposed to the “vomit twirl 3000″ ride.
May 29th, 2009 at 2:47 pm
We saw the similar Hot Shot Business (Kauffman Foundation) exhibit at Epcot 2 years ago:
http://disney.go.com/dxd/index.html?channel=108602
It also reminds me a bit of the KidsWealth program, a money allocation kit for kids:
http://www.kidswealth.com
May 31st, 2009 at 8:29 pm
Hey, it’s a start. I’m not surprised the younger kids were more interested. The targeted range is already too into stuff and has preconceived notions unfortunately. It’s often true that adults learn more from programs targeting kids. The programs that target adults often assume knowledge that isn’t there. Actual piggy banks can be terrific. Everyone used to have one when I was growing up. Mine was actually the ceramic pig and we had to use a butter knife to get out the money without breaking it. There was no “stopper” as most banks have now.
Shirley